Tamagotchi (17th October 2022)
GitHubThis was one of my lab assignments in my C++ module.
We recreated Tamagotchi in our way in OpenFrameworks - animations and
interactivity had to be included in the assignment.
I added 4 stats
where each of them decrease at different rates. You press the corresponding
keys to fill up their stat. If you overfill the stat, it will decrease one
of the corresponding stats. You have to make sure you keep the Tamagotchi
healthy.
It has different states depending on which of the stats are low:
If it has low hunger, there will be a flashing heart container.
If it is tired, it will have a hovering 'ZzZ' symbol next to its head.
If it is dirty, there will be flies flying around it.
If it is bored, it will have a bored face.
I learned how to create different states, functions, animations, and
interacity within OpenFrameworks. It is my first time using this library and
writing in C++.